A downloadable game

What We Offer

  • 35+ Missions: Engage in an action-packed journey with over 35 diverse and challenging missions.
  • 10+ Hours of Gameplay: Immerse yourself in an expansive game world that will offer over 10 hours of intense gameplay.
  • Open-World Madness Combat Experience: Explore a devastated city with a fully open-world environment, where every decision counts.

The Game

MADNESS: LAST STAND is an unofficial first-person shooter set in a chaotic city under attack. You play as Lucian Raze, a skilled grunt assigned as a lookout in this urban battleground. The city is crumbling under the siege of rebel forces and a mysterious power known as "The Void." Lucian and his team must fight for survival, uncover hidden secrets, and protect what’s left of their world.

As you explore the open world, the game offers a blend of intense combat, strategic decision-making, and story-driven missions. With over 35 missions, each offering a unique experience, you’ll face fierce battles, stealth operations, and heart-stopping moments of survival. The game is designed for fans of the Madness Combat universe, providing a deep, immersive experience where every action has consequences.

The city is in ruins. Rebel groups and "The Void" are wreaking havoc, and Lucian must navigate through the chaos, completing missions, defending key locations, and making alliances along the way. This is a battle for survival—and escape.

Why You Should Support

MADNESS: LAST STAND isn’t just a game—it’s a passion project created by a 15-year-old developer. From the music and coding to the animations and design, everything is done by me, with a lot of dedication and love for the project. I’m juggling this dream with my schoolwork—balancing 9-to-5 classes while working on the game—and I’m determined to bring it to life.

This project is more than just a game—it’s a chance to support a young creator and a dream in the making. Your backing will help fund the development, improve gameplay, and make this project the best it can be. With your support, I can push through the challenges, perfect the game, and bring the Madness Combat universe to life in a whole new way.

By contributing, you’re not just supporting a game; you’re supporting a dream, a journey, and a young developer's passion for creating something special. Your support is the key to making this vision a reality.

Join me on this journey. Let’s make MADNESS: LAST STAND a success together!

STORY CAMPAIGN

1. Phase – The Siege

The game begins with Lucian Raze, the main character, stationed as a lookout in a city under siege. Rebel forces and an ominous group known as ‘The Void’ are attacking, and Lucian is thrust into a chaotic battle for survival. The mission is clear: hold the line, survive, and help evacuate civilians. As the city crumbles, Lucian faces fierce gunfights, ambushes, and betrayal. The first set of missions focuses on holding key locations, assisting fellow soldiers, and escaping the initial wave of destruction.

2. Phase – After the Escape

After escaping the city, Lucian and his team find themselves in a desolate wilderness. This phase involves survival: gathering supplies, defending against small enemy groups, and making your way through dangerous terrain. As the group attempts to regroup and plan their next move, tensions rise. The rebel factions have infiltrated the wilderness, and Lucian discovers that they’ve been tracking his every move.

3. Phase – A Loyal Friend

Lucian meets a fellow survivor, Jax, a former rebel who now works to aid the survivors. They form a bond, and together, they scout the area for resources, uncovering hidden truths about the Void. But as they grow closer, dark secrets surface. Jax reveals that he has been hiding a dangerous past, including ties to the rebel groups. Meanwhile, internal conflict arises as some of Lucian’s allies begin showing signs of corruption, leading to betrayals.

4. Phase – Pursuit by Nevada Soldiers

The group is hunted by Nevada soldiers, an elite military force deployed to crush the rebellion and secure the city. Lucian and his team must dodge ambushes, outsmart Nevada troops, and make it through hostile territory. This phase involves tense stealth missions, where every wrong move could mean capture or death. Lucian learns that Nevada is hunting not only rebels but anyone who poses a threat to their control.

5. Phase – Escaping Captivity

After being captured by Nevada soldiers, Lucian is imprisoned in a high-security facility. This phase revolves around breaking free from captivity: gathering information, making allies within the prison, and planning a daring escape. Lucian must outwit the guards, avoid patrols, and sabotage the facility to make a clean getaway. Meanwhile, Lucian starts learning about the true scale of the conflict—Nevada’s plans are much bigger than anyone thought.

6. Phase – Losing a Brother

During the escape, Lucian’s closest ally, Jax, is killed. Jax, who had become like a brother to Lucian, is executed by Nevada soldiers. This marks a turning point in the story: Lucian’s world turns darker, filled with rage and grief. This mission focuses on grieving, regrouping, and deciding the next steps. The emotions from Jax’s death drive Lucian to seek revenge, and his loyalty to his fallen friend becomes a powerful motivator.

7. Phase – The Oath of Revenge

After losing Jax, Lucian swears vengeance against Nevada. He begins making plans to strike back at the forces that killed his friend. The mission involves gathering intelligence, forging new alliances, and slowly building the resources needed to take on Nevada head-on. Lucian also learns more about Nevada’s true intentions: they’ve been experimenting with dangerous technologies linked to ‘The Void,’ which might be the key to ending the war.

8. Phase – Preparing the Plan

With his revenge in mind, Lucian starts assembling a team of survivors, mercenaries, and former rebels. They begin preparing a full-scale assault on Nevada’s command center. The mission includes resource gathering, sabotage, and recruiting new allies. However, things start to go wrong: supplies are stolen, and several members of the team turn out to be spies working for Nevada. Betrayals start to surface, and the plan begins to fall apart.

9. Phase – Unforeseen Obstacles

Lucian faces new threats as enemy forces begin to adapt to his tactics. Nevada soldiers, now armed with advanced technology from the Void, present an unexpected challenge. The team has to deal with unexpected ambushes and devastating traps. Meanwhile, Lucian’s enemies infiltrate his ranks, causing divisions within his group. Tensions rise, and some of Lucian’s allies begin questioning his leadership.

10. Phase – The First Strike

Lucian and his team launch the first major offensive against Nevada’s operations. The mission involves infiltrating key military installations to disrupt their operations. This is an all-out assault, where Lucian faces off against Nevada’s elite soldiers. The outcome of this mission sets the stage for the final conflict—victory means gaining vital information and momentum; failure means falling back into a long and costly war.

11. Phase – Seeking a Powerful Weapon

Lucian discovers that Nevada has been developing a powerful weapon linked to ‘The Void.’ This weapon could turn the tide of the war in their favor. The mission focuses on tracking down this weapon, which is hidden deep within enemy territory. Along the way, Lucian faces new enemies—mutated creatures born from Void technology—who pose a significant threat.

12. Phase – Double Crossed Again

As Lucian closes in on the weapon, a trusted ally betrays him. The weapon is a trap, and Lucian is forced into a deadly situation. This mission involves escaping from

an ambush, saving his team, and deciding which allies are truly loyal. The betrayal shakes Lucian’s resolve, and he begins questioning the alliances he has formed along the way.

13. Phase – The Void Revealed

Lucian uncovers the full extent of the Void’s power: an ancient and mysterious force capable of manipulating time and space. This revelation changes everything—Lucian realizes that defeating Nevada may not be enough. He must find a way to stop the Void itself. This mission involves exploring dangerous, mysterious ruins and learning about the origins of the Void.

14. Phase – Internal Conflict

Lucian’s team begins to fracture. Some want to focus on defeating Nevada, while others are more concerned about the Void’s growing power. Tensions rise, leading to infighting. Lucian must manage these internal conflicts, deciding whether to stay focused on his revenge or to unite the group against a much greater threat.

15. Phase – Unexpected Alliances

To fight the Void, Lucian forms an alliance with an unlikely group: former rebels, Nevada deserters, and Void-affected survivors. This phase involves recruiting and negotiating with these factions, making hard decisions, and trying to unite them under a common cause. However, not everyone can be trusted, and Lucian must always be wary of betrayal.

16. Phase – Breaking Nevada’s Stronghold

Lucian’s ultimate goal is to assault Nevada’s stronghold, where the final showdown will take place. This mission involves a series of difficult infiltrations, hacking systems, and clearing out heavily guarded facilities. Lucian and his team prepare for the final battle, but the stakes have never been higher.

17-35. Final Phases (The Epic Conclusion)

The final missions build toward the ultimate confrontation with Nevada’s leadership, the Void, and the forces that have torn the city apart. As Lucian faces off against Nevada’s most powerful generals and Void-controlled creatures, his actions will determine the fate of the world. He must decide whether to seek ultimate revenge or make a sacrifice for the greater good. Each phase involves high-intensity combat, critical decisions, and emotional moments that will shape Lucian’s legacy.

Final Mission – The Last Stand

In the ultimate mission, Lucian will face the greatest enemy: the Void itself. This is a fight to the death, a battle for the future of the world. Will Lucian emerge victorious, or will the Void consume everything he’s fought for?

Gameplay Features

  • 50+ Ranged Weapons: Experiment with a variety of firearms, explosive gadgets, and prototype weapons.
  • 75+ Melee Weapons: Engage in visceral close-combat using bats, axes, knives, and even unconventional weapons like chainsaws.
  • 12 Unarmed Combat Techniques: Master grapples, counters, and brutal finishers.
  • 3 Massive Open-World Stages: Explore dynamic environments, each with unique missions and enemies.
  • Advanced AI Mechanics: Enemies adapt to your strategies, ensuring every fight is unique.
  • Customizable Loadouts: Tailor your gear and abilities to suit your playstyle.
  • Dynamic Environmental Interactions: Use destructible objects, explosive barrels, and traps to your advantage.
  • Day-Night Cycle & Weather Effects: Experience realistic changes in weather and how they affect gameplay.
  • Expansive Side Quests: Uncover hidden stories, help NPCs, and earn unique rewards.
  • Crafting System: Scavenge resources to craft weapons, ammunition, and healing items.
  • Skill Progression: Level up Lucian’s abilities, including weapon proficiency and stealth.
  • Exploration and Secrets: Discover hidden lore, Easter eggs, and secret weapon caches.

Join the Journey

Every great journey begins with a single step. MADNESS: LAST STAND is a labor of love and dedication. No matter how long it takes or what obstacles arise, I promise to deliver a game worthy of your support and trust. Follow the development on itch.io, and together, we’ll make this project a reality.

Stay Updated

Follow the project on itch.io to stay up to date with announcements, progress updates, and release plans. Together, let’s make MADNESS: LAST STAND a game to remember!

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